

#Streets of rage 4 axel Patch#
The patch is an absolute disaster in my opinion.Īxel hasn't really become any better except for quicker SPs and longer GP reach. What do you guys think of the long awaited balance patch? The enemy nerfs might have been too much as the cast buffs feel like they can now contend with the BS of the original state of the enemies, but again I'll do a full play through again later to see how I really feel about this balance patch I've been waiting for forever. Overall I think this is the version this game should have always been, though I've yet to see in later stages if it's become too easy or if there's a new sense of challenge added due to the changes. However you are still susceptible to her iFramed Whip Attack so that keeps the challenge and risk and reward going. I've only gotten up to Stage 6 on Arcade Mania for now, but so far I do enjoy being able to Grand Upper the Dropkick ♥♥♥♥♥♥♥ out of their drop kicks when timed right, that I can hit Big Ben out of his Firebreath, as well as being able to do a Defensive Special while Diva does her Ground Electrocution if also timed right. I STILL think his Grand Upper should Wall Bounce since Retro Axels can do so, but nonetheless I do enjoy the increased walk speed as he is better at closing the distance now.

Wow so this new and improved Axel plays like the way he should have from day one.
